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[2.4] HEADS UP DISPLAY (HUD)
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Health Meter (red bar)
Indicates Rayne’s health and fills as she feeds.
Rage Meter (blue bar)
Fills as Rayne kills enemies with blades, kicks and fatality moves. Fatalities will increase the meter the fastest.
Carnage Marker (markers that move along the bars)
Indicates Rayne’s level of carnage and moves to the right as Rayne kills her enemies using the environment (impaling, fires, killing puzzles, etc.). Once it is entirely to the right, Rayne’s health and rage meters will grow together so she has more capacity for both overall.
Gun Mode Level (Green dots)
Indicated Rayne’s current gun mode level. You upgrade modes by maxing out Rayne’s experience with a particular weapon.
Gun Mode & Ammo Count (red center circle & counter underneath)
Indicates current gun mode and available shots left for that mode.
Gun Experience Meter (yellow ring around center)
Fills as Rayne gains experience with a particular gun. Once it is entirely filled, Rayne will upgrade to a more powerful gun mode. All six weapons have two possible upgrades for 18 weapons total.
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